* feat: Make BlueBubbles the primary iMessage integration
- Remove old imsg skill (skills/imsg/SKILL.md)
- Create new BlueBubbles skill (skills/bluebubbles/SKILL.md) with message tool examples
- Add keep-alive script documentation for VM/headless setups to docs/channels/bluebubbles.md
- AppleScript that pokes Messages.app every 5 minutes
- LaunchAgent configuration for automatic execution
- Prevents Messages.app from going idle in VM environments
- Update all documentation to prioritize BlueBubbles over legacy imsg:
- Mark imsg channel as legacy throughout docs
- Update README.md channel lists
- Update wizard, hubs, pairing, and index docs
- Update FAQ to recommend BlueBubbles for iMessage
- Update RPC docs to note imsg as legacy pattern
- Update Chinese documentation (zh-CN)
- Replace imsg examples with generic macOS skill examples where appropriate
BlueBubbles is now the recommended first-class iMessage integration,
with the legacy imsg integration marked for potential future removal.
* refactor: Update import paths and improve code formatting
- Adjusted import paths in session-status-tool.ts, whatsapp-heartbeat.ts, and heartbeat-runner.ts for consistency.
- Reformatted code for better readability by aligning and grouping related imports and function parameters.
- Enhanced error messages and conditional checks for clarity in heartbeat-runner.ts.
* skills: restore imsg skill and align bluebubbles skill
* docs: update FAQ for clarity and formatting
- Adjusted the formatting of the FAQ section to ensure consistent bullet point alignment.
- No content changes were made, only formatting improvements for better readability.
* style: oxfmt touched files
* fix: preserve BlueBubbles developer reference (#8415) (thanks @tyler6204)
The previous migration to tsdown was reverted because it caused a ~20x slowdown when running OpenClaw from the repo. @hyf0 investigated and found that simply renaming the `dist` folder also caused the same slowdown. It turns out the Plugin script loader has a bunch of voodoo vibe logic to determine if it should load files from source and compile them, or if it should load them from dist. When building with tsdown, the filesystem layout is different (bundled), and so some files weren't in the right location, and the Plugin script loader decided to compile source files from scratch using Jiti.
The new implementation uses tsdown to embed `NODE_ENV: 'production'`, which we now use to determine if we are running OpenClaw from a "production environmen" (ie. from dist). This removes the slop in favor of a deterministic toggle, and doesn't rely on directory names or similar.
There is some code reaching into `dist` to load specific modules, primarily in the voice-call extension, which I simplified into loading an "officially" exported `extensionAPI.js` file. With tsdown, entry points need to be explicitly configured, so we should be able to avoid sloppy code reaching into internals from now on. This might break some existing users, but if it does, it's because they were using "private" APIs.