mirror of
https://github.com/Gouryella/drip.git
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- Removed the manual performance optimization configuration in main.go and replaced it with a new tuning module. - Add patterned GC tuning in server.go and tunnel_runner.go - Updated yamux configuration to a unified optimized configuration to improve throughput. - Implement connection pool preheating function to eliminate cold start delay. - Optimize session selection using a min-heap, reducing the time complexity from O(n) to O(log n). - Add a bufio.Reader pool and a buffer pool to reduce memory allocation. - Implement a fragmented lock manager to improve performance under high concurrency. - Adjust heartbeat and timeout configurations to suit high-throughput scenarios BREAKING CHANGE: Manual GC tuning configuration has been removed; automatic tuning mode is now used.
81 lines
2.8 KiB
Go
81 lines
2.8 KiB
Go
package constants
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import "time"
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const (
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// DefaultServerPort is the default port for the tunnel server
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DefaultServerPort = 8080
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// DefaultWSPort is the default WebSocket port
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DefaultWSPort = 8080
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// ==================== Yamux Configuration ====================
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// These settings are tuned for high-throughput tunnel scenarios
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// YamuxAcceptBacklog controls how many incoming streams can be queued
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// before yamux starts blocking stream opens under load.
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// Increased from default 256 to handle burst traffic.
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YamuxAcceptBacklog = 8192
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// YamuxMaxStreamWindowSize is the maximum window size for a stream.
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// Larger windows allow more data in-flight, improving throughput on high-latency links.
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// Default is 256KB, increased to 512KB for better throughput.
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YamuxMaxStreamWindowSize = 512 * 1024
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// YamuxStreamOpenTimeout is how long to wait for a stream open to complete.
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YamuxStreamOpenTimeout = 10 * time.Second
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// YamuxStreamCloseTimeout is how long to wait for a stream close to complete.
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YamuxStreamCloseTimeout = 5 * time.Minute
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// YamuxKeepAliveInterval is how often to send keep-alive pings.
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// Set higher than HeartbeatInterval to avoid redundant pings.
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YamuxKeepAliveInterval = 15 * time.Second
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// YamuxConnectionWriteTimeout is the timeout for writing to the underlying connection.
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YamuxConnectionWriteTimeout = 10 * time.Second
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// ==================== Heartbeat Configuration ====================
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// HeartbeatInterval is how often clients send heartbeat messages
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HeartbeatInterval = 2 * time.Second
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// HeartbeatTimeout is how long the server waits before considering a connection dead
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HeartbeatTimeout = 6 * time.Second
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// ==================== Request/Response Timeouts ====================
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// RequestTimeout is the maximum time to wait for a response from the client
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RequestTimeout = 30 * time.Second
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// ==================== Reconnection Configuration ====================
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// ReconnectBaseDelay is the initial delay for reconnection attempts
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ReconnectBaseDelay = 1 * time.Second
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// ReconnectMaxDelay is the maximum delay between reconnection attempts
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ReconnectMaxDelay = 60 * time.Second
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// MaxReconnectAttempts is the maximum number of reconnection attempts (0 = infinite)
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MaxReconnectAttempts = 0
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// ==================== TCP Port Allocation ====================
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// DefaultTCPPortMin/Max define the default allocation range for TCP tunnels
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DefaultTCPPortMin = 20000
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DefaultTCPPortMax = 40000
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// DefaultDomain is the default domain for tunnels
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DefaultDomain = "tunnel.localhost"
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)
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// Error codes
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const (
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ErrCodeTunnelNotFound = "TUNNEL_NOT_FOUND"
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ErrCodeTimeout = "TIMEOUT"
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ErrCodeConnectionFailed = "CONNECTION_FAILED"
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ErrCodeInvalidRequest = "INVALID_REQUEST"
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ErrCodeAuthFailed = "AUTH_FAILED"
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ErrCodeRateLimited = "RATE_LIMITED"
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)
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