mirror of
https://github.com/Gouryella/drip.git
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- Introduce pooled tunnel sessions (TunnelID/DataConnect) on client/server - Proxy HTTP/HTTPS via raw HTTP over yamux streams; pipe TCP streams directly - Move UI/stats into internal/shared; refactor CLI tunnel helpers; drop msgpack/hpack legacy
157 lines
3.8 KiB
Go
157 lines
3.8 KiB
Go
package protocol
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import (
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"encoding/binary"
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"fmt"
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"io"
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"net"
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"drip/internal/shared/pool"
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)
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const (
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FrameHeaderSize = 5
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MaxFrameSize = 10 * 1024 * 1024
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)
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// FrameType defines the type of frame
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type FrameType byte
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const (
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FrameTypeRegister FrameType = 0x01
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FrameTypeRegisterAck FrameType = 0x02
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FrameTypeHeartbeat FrameType = 0x03
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FrameTypeHeartbeatAck FrameType = 0x04
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FrameTypeClose FrameType = 0x05
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FrameTypeError FrameType = 0x06
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FrameTypeDataConnect FrameType = 0x07
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FrameTypeDataConnectAck FrameType = 0x08
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)
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// String returns the string representation of frame type
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func (t FrameType) String() string {
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switch t {
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case FrameTypeRegister:
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return "Register"
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case FrameTypeRegisterAck:
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return "RegisterAck"
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case FrameTypeHeartbeat:
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return "Heartbeat"
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case FrameTypeHeartbeatAck:
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return "HeartbeatAck"
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case FrameTypeClose:
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return "Close"
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case FrameTypeError:
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return "Error"
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case FrameTypeDataConnect:
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return "DataConnect"
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case FrameTypeDataConnectAck:
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return "DataConnectAck"
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default:
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return fmt.Sprintf("Unknown(%d)", t)
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}
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}
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type Frame struct {
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Type FrameType
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Payload []byte
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poolBuffer *[]byte
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// queuedBytes is set by FrameWriter when the frame is enqueued.
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// It allows the writer to decrement backlog counters exactly once.
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queuedBytes int64
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}
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func WriteFrame(w io.Writer, frame *Frame) error {
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payloadLen := len(frame.Payload)
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if payloadLen > MaxFrameSize {
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return fmt.Errorf("payload too large: %d bytes (max %d)", payloadLen, MaxFrameSize)
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}
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var header [FrameHeaderSize]byte
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binary.BigEndian.PutUint32(header[0:4], uint32(payloadLen))
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header[4] = byte(frame.Type)
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if payloadLen == 0 {
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if _, err := w.Write(header[:]); err != nil {
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return fmt.Errorf("failed to write frame header: %w", err)
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}
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return nil
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}
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// net.Buffers will use writev for TCP connections and falls back to
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// sequential writes for other io.Writer implementations (e.g. TLS).
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if _, err := (&net.Buffers{header[:], frame.Payload}).WriteTo(w); err != nil {
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return fmt.Errorf("failed to write frame: %w", err)
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}
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return nil
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}
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func ReadFrame(r io.Reader) (*Frame, error) {
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header := make([]byte, FrameHeaderSize)
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if _, err := io.ReadFull(r, header); err != nil {
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return nil, fmt.Errorf("failed to read frame header: %w", err)
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}
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payloadLen := binary.BigEndian.Uint32(header[0:4])
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if payloadLen > MaxFrameSize {
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return nil, fmt.Errorf("payload too large: %d bytes (max %d)", payloadLen, MaxFrameSize)
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}
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frameType := FrameType(header[4])
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var payload []byte
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var poolBuf *[]byte
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if payloadLen > 0 {
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if payloadLen > pool.SizeLarge {
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payload = make([]byte, payloadLen)
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if _, err := io.ReadFull(r, payload); err != nil {
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return nil, fmt.Errorf("failed to read payload: %w", err)
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}
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} else {
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poolBuf = pool.GetBuffer(int(payloadLen))
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payload = (*poolBuf)[:payloadLen]
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if _, err := io.ReadFull(r, payload); err != nil {
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pool.PutBuffer(poolBuf)
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return nil, fmt.Errorf("failed to read payload: %w", err)
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}
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}
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}
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return &Frame{
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Type: frameType,
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Payload: payload,
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poolBuffer: poolBuf,
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}, nil
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}
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func (f *Frame) Release() {
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if f.poolBuffer != nil {
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pool.PutBuffer(f.poolBuffer)
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f.poolBuffer = nil
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f.Payload = nil
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}
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// Reset queued marker to avoid carrying over stale state if the frame is reused.
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f.queuedBytes = 0
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}
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// NewFrame creates a new frame
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func NewFrame(frameType FrameType, payload []byte) *Frame {
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return &Frame{
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Type: frameType,
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Payload: payload,
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}
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}
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// NewFramePooled creates a new frame with a pooled buffer
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// The poolBuffer will be automatically released after the frame is written
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func NewFramePooled(frameType FrameType, payload []byte, poolBuffer *[]byte) *Frame {
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return &Frame{
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Type: frameType,
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Payload: payload,
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poolBuffer: poolBuffer,
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}
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}
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