mirror of
https://github.com/Gouryella/drip.git
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- Add runtime performance optimization configurations to main.go, including setting GOMAXPROCS, adjusting GC frequency, and memory limits. - Implement a worker pool-based data frame processing mechanism in connector.go to improve processing capabilities under high concurrency. - Adjust frame writer configuration to improve batch write efficiency and enable adaptive refresh strategy. - Add callback handling support for write errors to enhance connection stability. refactor(server): Introduce an adaptive buffer pool to optimize memory usage - Add adaptive_buffer_pool.go to implement large and small buffer reuse, reducing memory allocation overhead. - Apply buffer pool management for large/medium temporary buffers in proxy handlers and TCP connections. - Change the HTTP response writer to a cached bufio.Writer to improve I/O performance. - Optimize HTTP request reading logic and response sending process. build(docker): Update mount paths and remove unused named volumes - Modify the data directory mount method in docker-compose.release.yml. ./data:/app/data - Remove the unnecessary drip-data named volume definition test(script): Add performance testing and profiling scripts - Add profile-test.sh script for automating stress testing and performance data collection - Supports collecting pprof data such as CPU, stack traces, and coroutines and generating analysis reports
267 lines
4.8 KiB
Go
267 lines
4.8 KiB
Go
package protocol
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import (
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"errors"
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"io"
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"sync"
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"time"
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)
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type FrameWriter struct {
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conn io.Writer
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queue chan *Frame
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batch []*Frame
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mu sync.Mutex
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done chan struct{}
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closed bool
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maxBatch int
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maxBatchWait time.Duration
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heartbeatInterval time.Duration
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heartbeatCallback func() *Frame
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heartbeatEnabled bool
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heartbeatControl chan struct{}
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// Error handling
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writeErr error
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errOnce sync.Once
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onWriteError func(error) // Callback for write errors
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// Adaptive flushing
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adaptiveFlush bool // Enable adaptive flush based on queue depth
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lowConcurrencyThreshold int // Queue depth threshold for immediate flush
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}
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func NewFrameWriter(conn io.Writer) *FrameWriter {
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w := NewFrameWriterWithConfig(conn, 256, 2*time.Millisecond, 4096)
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w.EnableAdaptiveFlush(16)
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return w
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}
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func NewFrameWriterWithConfig(conn io.Writer, maxBatch int, maxBatchWait time.Duration, queueSize int) *FrameWriter {
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w := &FrameWriter{
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conn: conn,
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queue: make(chan *Frame, queueSize),
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batch: make([]*Frame, 0, maxBatch),
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maxBatch: maxBatch,
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maxBatchWait: maxBatchWait,
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done: make(chan struct{}),
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heartbeatControl: make(chan struct{}, 1),
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}
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go w.writeLoop()
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return w
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}
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func (w *FrameWriter) writeLoop() {
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batchTicker := time.NewTicker(w.maxBatchWait)
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defer batchTicker.Stop()
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var heartbeatTicker *time.Ticker
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var heartbeatCh <-chan time.Time
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w.mu.Lock()
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if w.heartbeatEnabled && w.heartbeatInterval > 0 {
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heartbeatTicker = time.NewTicker(w.heartbeatInterval)
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heartbeatCh = heartbeatTicker.C
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}
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w.mu.Unlock()
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defer func() {
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if heartbeatTicker != nil {
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heartbeatTicker.Stop()
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}
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}()
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for {
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select {
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case frame, ok := <-w.queue:
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if !ok {
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w.mu.Lock()
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w.flushBatchLocked()
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w.mu.Unlock()
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return
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}
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w.mu.Lock()
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w.batch = append(w.batch, frame)
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shouldFlushNow := len(w.batch) >= w.maxBatch ||
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(w.adaptiveFlush && len(w.queue) <= w.lowConcurrencyThreshold)
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if shouldFlushNow {
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w.flushBatchLocked()
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}
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w.mu.Unlock()
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case <-batchTicker.C:
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w.mu.Lock()
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if len(w.batch) > 0 {
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w.flushBatchLocked()
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}
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w.mu.Unlock()
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case <-heartbeatCh:
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w.mu.Lock()
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if w.heartbeatCallback != nil {
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if frame := w.heartbeatCallback(); frame != nil {
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w.batch = append(w.batch, frame)
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w.flushBatchLocked()
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}
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}
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w.mu.Unlock()
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case <-w.heartbeatControl:
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w.mu.Lock()
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if heartbeatTicker != nil {
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heartbeatTicker.Stop()
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heartbeatTicker = nil
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heartbeatCh = nil
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}
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if w.heartbeatEnabled && w.heartbeatInterval > 0 {
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heartbeatTicker = time.NewTicker(w.heartbeatInterval)
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heartbeatCh = heartbeatTicker.C
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}
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w.mu.Unlock()
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case <-w.done:
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w.mu.Lock()
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w.flushBatchLocked()
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w.mu.Unlock()
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return
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}
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}
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}
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func (w *FrameWriter) flushBatchLocked() {
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if len(w.batch) == 0 {
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return
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}
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for _, frame := range w.batch {
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if err := WriteFrame(w.conn, frame); err != nil {
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w.errOnce.Do(func() {
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w.writeErr = err
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if w.onWriteError != nil {
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go w.onWriteError(err)
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}
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w.closed = true
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})
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}
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frame.Release()
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}
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w.batch = w.batch[:0]
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}
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func (w *FrameWriter) WriteFrame(frame *Frame) error {
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w.mu.Lock()
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if w.closed {
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w.mu.Unlock()
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if w.writeErr != nil {
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return w.writeErr
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}
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return errors.New("writer closed")
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}
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w.mu.Unlock()
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select {
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case w.queue <- frame:
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return nil
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case <-w.done:
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w.mu.Lock()
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err := w.writeErr
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w.mu.Unlock()
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if err != nil {
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return err
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}
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return errors.New("writer closed")
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}
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}
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func (w *FrameWriter) Close() error {
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w.mu.Lock()
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if w.closed {
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w.mu.Unlock()
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return nil
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}
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w.closed = true
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w.mu.Unlock()
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close(w.queue)
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for frame := range w.queue {
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frame.Release()
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}
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close(w.done)
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return nil
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}
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func (w *FrameWriter) Flush() {
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w.mu.Lock()
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if w.closed {
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w.mu.Unlock()
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return
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}
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for {
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select {
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case frame, ok := <-w.queue:
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if !ok {
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break
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}
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w.batch = append(w.batch, frame)
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default:
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goto done
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}
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}
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done:
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w.flushBatchLocked()
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w.mu.Unlock()
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}
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func (w *FrameWriter) EnableHeartbeat(interval time.Duration, callback func() *Frame) {
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w.mu.Lock()
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w.heartbeatInterval = interval
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w.heartbeatCallback = callback
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w.heartbeatEnabled = true
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w.mu.Unlock()
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select {
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case w.heartbeatControl <- struct{}{}:
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default:
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}
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}
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func (w *FrameWriter) DisableHeartbeat() {
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w.mu.Lock()
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w.heartbeatEnabled = false
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w.mu.Unlock()
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select {
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case w.heartbeatControl <- struct{}{}:
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default:
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}
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}
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func (w *FrameWriter) SetWriteErrorHandler(handler func(error)) {
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w.mu.Lock()
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w.onWriteError = handler
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w.mu.Unlock()
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}
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func (w *FrameWriter) EnableAdaptiveFlush(lowConcurrencyThreshold int) {
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w.mu.Lock()
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w.adaptiveFlush = true
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w.lowConcurrencyThreshold = lowConcurrencyThreshold
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w.mu.Unlock()
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}
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func (w *FrameWriter) DisableAdaptiveFlush() {
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w.mu.Lock()
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w.adaptiveFlush = false
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w.mu.Unlock()
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}
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