import html
import logging
from aiogram import Dispatcher, types, F
from aiogram.fsm.context import FSMContext
from sqlalchemy.ext.asyncio import AsyncSession
from app.states import AdminStates
from app.database.models import User
from app.database.crud.server_squad import (
get_all_server_squads,
get_server_squad_by_id,
update_server_squad,
delete_server_squad,
sync_with_remnawave,
get_server_statistics,
create_server_squad,
get_available_server_squads,
update_server_squad_promo_groups,
get_server_connected_users,
)
from app.database.crud.promo_group import get_promo_groups_with_counts
from app.services.remnawave_service import RemnaWaveService
from app.utils.decorators import admin_required, error_handler
from app.utils.cache import cache
logger = logging.getLogger(__name__)
def _build_server_edit_view(server):
status_emoji = "✅ Доступен" if server.is_available else "❌ Недоступен"
price_text = f"{int(server.price_rubles)} ₽" if server.price_kopeks > 0 else "Бесплатно"
promo_groups_text = (
", ".join(sorted(pg.name for pg in server.allowed_promo_groups))
if server.allowed_promo_groups
else "Не выбраны"
)
trial_status = "✅ Да" if server.is_trial_eligible else "⚪️ Нет"
text = f"""
🌐 Редактирование сервера
Информация:
• ID: {server.id}
• UUID: {server.squad_uuid}
• Название: {server.display_name}
• Оригинальное: {server.original_name or 'Не указано'}
• Статус: {status_emoji}
Настройки:
• Цена: {price_text}
• Код страны: {server.country_code or 'Не указан'}
• Лимит пользователей: {server.max_users or 'Без лимита'}
• Текущих пользователей: {server.current_users}
• Промогруппы: {promo_groups_text}
• Выдача триала: {trial_status}
Описание:
{server.description or 'Не указано'}
Выберите что изменить:
"""
keyboard = [
[
types.InlineKeyboardButton(
text="✏️ Название", callback_data=f"admin_server_edit_name_{server.id}"
),
types.InlineKeyboardButton(
text="💰 Цена", callback_data=f"admin_server_edit_price_{server.id}"
),
],
[
types.InlineKeyboardButton(
text="🌍 Страна", callback_data=f"admin_server_edit_country_{server.id}"
),
types.InlineKeyboardButton(
text="👥 Лимит", callback_data=f"admin_server_edit_limit_{server.id}"
),
],
[
types.InlineKeyboardButton(
text="👥 Юзеры", callback_data=f"admin_server_users_{server.id}"
),
],
[
types.InlineKeyboardButton(
text="🎁 Выдавать сквад" if not server.is_trial_eligible else "🚫 Не выдавать сквад",
callback_data=f"admin_server_trial_{server.id}",
),
],
[
types.InlineKeyboardButton(
text="🎯 Промогруппы", callback_data=f"admin_server_edit_promo_{server.id}"
),
types.InlineKeyboardButton(
text="📝 Описание", callback_data=f"admin_server_edit_desc_{server.id}"
),
],
[
types.InlineKeyboardButton(
text="❌ Отключить" if server.is_available else "✅ Включить",
callback_data=f"admin_server_toggle_{server.id}",
)
],
[
types.InlineKeyboardButton(
text="🗑️ Удалить", callback_data=f"admin_server_delete_{server.id}"
),
types.InlineKeyboardButton(text="⬅️ Назад", callback_data="admin_servers_list"),
],
]
return text, types.InlineKeyboardMarkup(inline_keyboard=keyboard)
def _build_server_promo_groups_keyboard(server_id: int, promo_groups, selected_ids):
keyboard = []
for group in promo_groups:
emoji = "✅" if group["id"] in selected_ids else "⚪"
keyboard.append(
[
types.InlineKeyboardButton(
text=f"{emoji} {group['name']}",
callback_data=f"admin_server_promo_toggle_{server_id}_{group['id']}",
)
]
)
keyboard.append(
[
types.InlineKeyboardButton(
text="💾 Сохранить", callback_data=f"admin_server_promo_save_{server_id}"
)
]
)
keyboard.append(
[
types.InlineKeyboardButton(
text="⬅️ Назад", callback_data=f"admin_server_edit_{server_id}"
)
]
)
return types.InlineKeyboardMarkup(inline_keyboard=keyboard)
@admin_required
@error_handler
async def show_servers_menu(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession
):
stats = await get_server_statistics(db)
text = f"""
🌐 Управление серверами
📊 Статистика:
• Всего серверов: {stats['total_servers']}
• Доступные: {stats['available_servers']}
• Недоступные: {stats['unavailable_servers']}
• С подключениями: {stats['servers_with_connections']}
💰 Выручка от серверов:
• Общая: {int(stats['total_revenue_rubles'])} ₽
Выберите действие:
"""
keyboard = [
[
types.InlineKeyboardButton(text="📋 Список серверов", callback_data="admin_servers_list"),
types.InlineKeyboardButton(text="🔄 Синхронизация", callback_data="admin_servers_sync")
],
[
types.InlineKeyboardButton(text="📊 Синхронизировать счетчики", callback_data="admin_servers_sync_counts"),
types.InlineKeyboardButton(text="📈 Подробная статистика", callback_data="admin_servers_stats")
],
[
types.InlineKeyboardButton(text="⬅️ Назад", callback_data="admin_panel")
]
]
await callback.message.edit_text(
text,
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=keyboard)
)
await callback.answer()
@admin_required
@error_handler
async def show_servers_list(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession,
page: int = 1
):
servers, total_count = await get_all_server_squads(db, page=page, limit=10)
total_pages = (total_count + 9) // 10
if not servers:
text = "🌐 Список серверов\n\n❌ Серверы не найдены."
else:
text = f"🌐 Список серверов\n\n"
text += f"📊 Всего: {total_count} | Страница: {page}/{total_pages}\n\n"
for i, server in enumerate(servers, 1 + (page - 1) * 10):
status_emoji = "✅" if server.is_available else "❌"
price_text = f"{int(server.price_rubles)} ₽" if server.price_kopeks > 0 else "Бесплатно"
text += f"{i}. {status_emoji} {server.display_name}\n"
text += f" 💰 Цена: {price_text}"
if server.max_users:
text += f" | 👥 {server.current_users}/{server.max_users}"
text += f"\n UUID: {server.squad_uuid}\n\n"
keyboard = []
for i, server in enumerate(servers):
row_num = i // 2
if len(keyboard) <= row_num:
keyboard.append([])
status_emoji = "✅" if server.is_available else "❌"
keyboard[row_num].append(
types.InlineKeyboardButton(
text=f"{status_emoji} {server.display_name[:15]}...",
callback_data=f"admin_server_edit_{server.id}"
)
)
if total_pages > 1:
nav_row = []
if page > 1:
nav_row.append(types.InlineKeyboardButton(
text="⬅️", callback_data=f"admin_servers_list_page_{page-1}"
))
nav_row.append(types.InlineKeyboardButton(
text=f"{page}/{total_pages}", callback_data="current_page"
))
if page < total_pages:
nav_row.append(types.InlineKeyboardButton(
text="➡️", callback_data=f"admin_servers_list_page_{page+1}"
))
keyboard.append(nav_row)
keyboard.extend([
[types.InlineKeyboardButton(text="⬅️ Назад", callback_data="admin_servers")]
])
await callback.message.edit_text(
text,
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=keyboard),
parse_mode="HTML"
)
await callback.answer()
@admin_required
@error_handler
async def sync_servers_with_remnawave(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession
):
await callback.message.edit_text(
"🔄 Синхронизация с Remnawave...\n\nПодождите, это может занять время.",
reply_markup=None
)
try:
remnawave_service = RemnaWaveService()
squads = await remnawave_service.get_all_squads()
if not squads:
await callback.message.edit_text(
"❌ Не удалось получить данные о сквадах из Remnawave.\n\nПроверьте настройки API.",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="⬅️ Назад", callback_data="admin_servers")]
])
)
return
created, updated, removed = await sync_with_remnawave(db, squads)
await cache.delete_pattern("available_countries*")
text = f"""
✅ Синхронизация завершена
📊 Результаты:
• Создано новых серверов: {created}
• Обновлено существующих: {updated}
• Удалено отсутствующих: {removed}
• Всего обработано: {len(squads)}
ℹ️ Новые серверы созданы как недоступные.
Настройте их в списке серверов.
"""
keyboard = [
[
types.InlineKeyboardButton(text="📋 Список серверов", callback_data="admin_servers_list"),
types.InlineKeyboardButton(text="🔄 Повторить", callback_data="admin_servers_sync")
],
[types.InlineKeyboardButton(text="⬅️ Назад", callback_data="admin_servers")]
]
await callback.message.edit_text(
text,
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=keyboard)
)
except Exception as e:
logger.error(f"Ошибка синхронизации серверов: {e}")
await callback.message.edit_text(
f"❌ Ошибка синхронизации: {str(e)}",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="⬅️ Назад", callback_data="admin_servers")]
])
)
await callback.answer()
@admin_required
@error_handler
async def show_server_edit_menu(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession
):
server_id = int(callback.data.split('_')[-1])
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
text, keyboard = _build_server_edit_view(server)
await callback.message.edit_text(
text,
reply_markup=keyboard,
parse_mode="HTML"
)
await callback.answer()
@admin_required
@error_handler
async def show_server_users(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession
):
payload = callback.data.split("admin_server_users_", 1)[-1]
payload_parts = payload.split("_")
server_id = int(payload_parts[0])
page = int(payload_parts[1]) if len(payload_parts) > 1 else 1
page = max(page, 1)
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
users = await get_server_connected_users(db, server_id)
total_users = len(users)
page_size = 10
total_pages = max((total_users + page_size - 1) // page_size, 1)
if page > total_pages:
page = total_pages
start_index = (page - 1) * page_size
end_index = start_index + page_size
page_users = users[start_index:end_index]
safe_name = html.escape(server.display_name or "—")
safe_uuid = html.escape(server.squad_uuid or "—")
header = [
"🌐 Пользователи сервера",
"",
f"• Сервер: {safe_name}",
f"• UUID: {safe_uuid}",
f"• Подключений: {total_users}",
]
if total_pages > 1:
header.append(f"• Страница: {page}/{total_pages}")
header.append("")
text = "\n".join(header)
def _get_status_icon(status_text: str) -> str:
if not status_text:
return ""
parts = status_text.split(" ", 1)
return parts[0] if parts else status_text
if users:
lines = []
for index, user in enumerate(page_users, start=start_index + 1):
safe_user_name = html.escape(user.full_name)
user_link = f'{safe_user_name}'
lines.append(f"{index}. {user_link}")
text += "\n" + "\n".join(lines)
else:
text += "Пользователи не найдены."
keyboard: list[list[types.InlineKeyboardButton]] = []
for user in page_users:
display_name = user.full_name
if len(display_name) > 30:
display_name = display_name[:27] + "..."
subscription_status = (
user.subscription.status_display
if user.subscription
else "❌ Нет подписки"
)
status_icon = _get_status_icon(subscription_status)
if status_icon:
button_text = f"{status_icon} {display_name}"
else:
button_text = display_name
keyboard.append([
types.InlineKeyboardButton(
text=button_text,
callback_data=f"admin_user_manage_{user.id}",
)
])
if total_pages > 1:
navigation_buttons: list[types.InlineKeyboardButton] = []
if page > 1:
navigation_buttons.append(
types.InlineKeyboardButton(
text="⬅️ Предыдущая",
callback_data=f"admin_server_users_{server_id}_{page - 1}",
)
)
navigation_buttons.append(
types.InlineKeyboardButton(
text=f"Стр. {page}/{total_pages}",
callback_data=f"admin_server_users_{server_id}_{page}",
)
)
if page < total_pages:
navigation_buttons.append(
types.InlineKeyboardButton(
text="Следующая ➡️",
callback_data=f"admin_server_users_{server_id}_{page + 1}",
)
)
keyboard.append(navigation_buttons)
keyboard.append([
types.InlineKeyboardButton(
text="⬅️ К серверу", callback_data=f"admin_server_edit_{server_id}"
)
])
keyboard.append([
types.InlineKeyboardButton(
text="⬅️ К списку", callback_data="admin_servers_list"
)
])
await callback.message.edit_text(
text,
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=keyboard),
parse_mode="HTML",
)
await callback.answer()
@admin_required
@error_handler
async def toggle_server_availability(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession
):
server_id = int(callback.data.split('_')[-1])
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
new_status = not server.is_available
await update_server_squad(db, server_id, is_available=new_status)
await cache.delete_pattern("available_countries*")
status_text = "включен" if new_status else "отключен"
await callback.answer(f"✅ Сервер {status_text}!")
server = await get_server_squad_by_id(db, server_id)
text, keyboard = _build_server_edit_view(server)
await callback.message.edit_text(
text,
reply_markup=keyboard,
parse_mode="HTML"
)
@admin_required
@error_handler
async def toggle_server_trial_assignment(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession
):
server_id = int(callback.data.split('_')[-1])
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
new_status = not server.is_trial_eligible
await update_server_squad(db, server_id, is_trial_eligible=new_status)
status_text = "будет выдаваться" if new_status else "перестанет выдаваться"
await callback.answer(f"✅ Сквад {status_text} в триал")
server = await get_server_squad_by_id(db, server_id)
text, keyboard = _build_server_edit_view(server)
await callback.message.edit_text(
text,
reply_markup=keyboard,
parse_mode="HTML"
)
@admin_required
@error_handler
async def start_server_edit_price(
callback: types.CallbackQuery,
state: FSMContext,
db_user: User,
db: AsyncSession
):
server_id = int(callback.data.split('_')[-1])
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
await state.set_data({'server_id': server_id})
await state.set_state(AdminStates.editing_server_price)
current_price = f"{int(server.price_rubles)} ₽" if server.price_kopeks > 0 else "Бесплатно"
await callback.message.edit_text(
f"💰 Редактирование цены\n\n"
f"Текущая цена: {current_price}\n\n"
f"Отправьте новую цену в рублях (например: 15.50) или 0 для бесплатного доступа:",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="❌ Отмена", callback_data=f"admin_server_edit_{server_id}")]
]),
parse_mode="HTML"
)
await callback.answer()
@admin_required
@error_handler
async def process_server_price_edit(
message: types.Message,
state: FSMContext,
db_user: User,
db: AsyncSession
):
data = await state.get_data()
server_id = data.get('server_id')
try:
price_rubles = float(message.text.replace(',', '.'))
if price_rubles < 0:
await message.answer("❌ Цена не может быть отрицательной")
return
if price_rubles > 10000:
await message.answer("❌ Слишком высокая цена (максимум 10,000 ₽)")
return
price_kopeks = int(price_rubles * 100)
server = await update_server_squad(db, server_id, price_kopeks=price_kopeks)
if server:
await state.clear()
await cache.delete_pattern("available_countries*")
price_text = f"{int(price_rubles)} ₽" if price_kopeks > 0 else "Бесплатно"
await message.answer(
f"✅ Цена сервера изменена на: {price_text}",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="🔙 К серверу", callback_data=f"admin_server_edit_{server_id}")]
]),
parse_mode="HTML"
)
else:
await message.answer("❌ Ошибка при обновлении сервера")
except ValueError:
await message.answer("❌ Неверный формат цены. Используйте числа (например: 15.50)")
@admin_required
@error_handler
async def start_server_edit_name(
callback: types.CallbackQuery,
state: FSMContext,
db_user: User,
db: AsyncSession
):
server_id = int(callback.data.split('_')[-1])
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
await state.set_data({'server_id': server_id})
await state.set_state(AdminStates.editing_server_name)
await callback.message.edit_text(
f"✏️ Редактирование названия\n\n"
f"Текущее название: {server.display_name}\n\n"
f"Отправьте новое название для сервера:",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="❌ Отмена", callback_data=f"admin_server_edit_{server_id}")]
]),
parse_mode="HTML"
)
await callback.answer()
@admin_required
@error_handler
async def process_server_name_edit(
message: types.Message,
state: FSMContext,
db_user: User,
db: AsyncSession
):
data = await state.get_data()
server_id = data.get('server_id')
new_name = message.text.strip()
if len(new_name) > 255:
await message.answer("❌ Название слишком длинное (максимум 255 символов)")
return
if len(new_name) < 3:
await message.answer("❌ Название слишком короткое (минимум 3 символа)")
return
server = await update_server_squad(db, server_id, display_name=new_name)
if server:
await state.clear()
await cache.delete_pattern("available_countries*")
await message.answer(
f"✅ Название сервера изменено на: {new_name}",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="🔙 К серверу", callback_data=f"admin_server_edit_{server_id}")]
]),
parse_mode="HTML"
)
else:
await message.answer("❌ Ошибка при обновлении сервера")
@admin_required
@error_handler
async def delete_server_confirm(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession
):
server_id = int(callback.data.split('_')[-1])
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
text = f"""
🗑️ Удаление сервера
Вы действительно хотите удалить сервер:
{server.display_name}
⚠️ Внимание!
Сервер можно удалить только если к нему нет активных подключений.
Это действие нельзя отменить!
"""
keyboard = [
[
types.InlineKeyboardButton(text="🗑️ Да, удалить", callback_data=f"admin_server_delete_confirm_{server_id}"),
types.InlineKeyboardButton(text="❌ Отмена", callback_data=f"admin_server_edit_{server_id}")
]
]
await callback.message.edit_text(
text,
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=keyboard),
parse_mode="HTML"
)
await callback.answer()
@admin_required
@error_handler
async def delete_server_execute(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession
):
server_id = int(callback.data.split('_')[-1])
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
success = await delete_server_squad(db, server_id)
if success:
await cache.delete_pattern("available_countries*")
await callback.message.edit_text(
f"✅ Сервер {server.display_name} успешно удален!",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="📋 К списку серверов", callback_data="admin_servers_list")]
]),
parse_mode="HTML"
)
else:
await callback.message.edit_text(
f"❌ Не удалось удалить сервер {server.display_name}\n\n"
f"Возможно, к нему есть активные подключения.",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="🔙 К серверу", callback_data=f"admin_server_edit_{server_id}")]
]),
parse_mode="HTML"
)
await callback.answer()
@admin_required
@error_handler
async def show_server_detailed_stats(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession
):
stats = await get_server_statistics(db)
available_servers = await get_available_server_squads(db)
text = f"""
📊 Подробная статистика серверов
🌐 Общая информация:
• Всего серверов: {stats['total_servers']}
• Доступные: {stats['available_servers']}
• Недоступные: {stats['unavailable_servers']}
• С активными подключениями: {stats['servers_with_connections']}
💰 Финансовая статистика:
• Общая выручка: {int(stats['total_revenue_rubles'])} ₽
• Средняя цена за сервер: {int(stats['total_revenue_rubles'] / max(stats['servers_with_connections'], 1))} ₽
🔥 Топ серверов по цене:
"""
sorted_servers = sorted(available_servers, key=lambda x: x.price_kopeks, reverse=True)
for i, server in enumerate(sorted_servers[:5], 1):
price_text = f"{int(server.price_rubles)} ₽" if server.price_kopeks > 0 else "Бесплатно"
text += f"{i}. {server.display_name} - {price_text}\n"
if not sorted_servers:
text += "Нет доступных серверов\n"
keyboard = [
[
types.InlineKeyboardButton(text="🔄 Обновить", callback_data="admin_servers_stats"),
types.InlineKeyboardButton(text="📋 Список", callback_data="admin_servers_list")
],
[types.InlineKeyboardButton(text="⬅️ Назад", callback_data="admin_servers")]
]
await callback.message.edit_text(
text,
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=keyboard)
)
await callback.answer()
@admin_required
@error_handler
async def start_server_edit_country(
callback: types.CallbackQuery,
state: FSMContext,
db_user: User,
db: AsyncSession
):
server_id = int(callback.data.split('_')[-1])
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
await state.set_data({'server_id': server_id})
await state.set_state(AdminStates.editing_server_country)
current_country = server.country_code or "Не указан"
await callback.message.edit_text(
f"🌍 Редактирование кода страны\n\n"
f"Текущий код страны: {current_country}\n\n"
f"Отправьте новый код страны (например: RU, US, DE) или '-' для удаления:",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="❌ Отмена", callback_data=f"admin_server_edit_{server_id}")]
]),
parse_mode="HTML"
)
await callback.answer()
@admin_required
@error_handler
async def process_server_country_edit(
message: types.Message,
state: FSMContext,
db_user: User,
db: AsyncSession
):
data = await state.get_data()
server_id = data.get('server_id')
new_country = message.text.strip().upper()
if new_country == "-":
new_country = None
elif len(new_country) > 5:
await message.answer("❌ Код страны слишком длинный (максимум 5 символов)")
return
server = await update_server_squad(db, server_id, country_code=new_country)
if server:
await state.clear()
await cache.delete_pattern("available_countries*")
country_text = new_country or "Удален"
await message.answer(
f"✅ Код страны изменен на: {country_text}",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="🔙 К серверу", callback_data=f"admin_server_edit_{server_id}")]
]),
parse_mode="HTML"
)
else:
await message.answer("❌ Ошибка при обновлении сервера")
@admin_required
@error_handler
async def start_server_edit_limit(
callback: types.CallbackQuery,
state: FSMContext,
db_user: User,
db: AsyncSession
):
server_id = int(callback.data.split('_')[-1])
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
await state.set_data({'server_id': server_id})
await state.set_state(AdminStates.editing_server_limit)
current_limit = server.max_users or "Без лимита"
await callback.message.edit_text(
f"👥 Редактирование лимита пользователей\n\n"
f"Текущий лимит: {current_limit}\n\n"
f"Отправьте новый лимит пользователей (число) или 0 для безлимитного доступа:",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="❌ Отмена", callback_data=f"admin_server_edit_{server_id}")]
]),
parse_mode="HTML"
)
await callback.answer()
@admin_required
@error_handler
async def process_server_limit_edit(
message: types.Message,
state: FSMContext,
db_user: User,
db: AsyncSession
):
data = await state.get_data()
server_id = data.get('server_id')
try:
limit = int(message.text.strip())
if limit < 0:
await message.answer("❌ Лимит не может быть отрицательным")
return
if limit > 10000:
await message.answer("❌ Слишком большой лимит (максимум 10,000)")
return
max_users = limit if limit > 0 else None
server = await update_server_squad(db, server_id, max_users=max_users)
if server:
await state.clear()
limit_text = f"{limit} пользователей" if limit > 0 else "Без лимита"
await message.answer(
f"✅ Лимит пользователей изменен на: {limit_text}",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="🔙 К серверу", callback_data=f"admin_server_edit_{server_id}")]
]),
parse_mode="HTML"
)
else:
await message.answer("❌ Ошибка при обновлении сервера")
except ValueError:
await message.answer("❌ Неверный формат числа. Введите целое число.")
@admin_required
@error_handler
async def start_server_edit_description(
callback: types.CallbackQuery,
state: FSMContext,
db_user: User,
db: AsyncSession
):
server_id = int(callback.data.split('_')[-1])
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
await state.set_data({'server_id': server_id})
await state.set_state(AdminStates.editing_server_description)
current_desc = server.description or "Не указано"
await callback.message.edit_text(
f"📝 Редактирование описания\n\n"
f"Текущее описание:\n{current_desc}\n\n"
f"Отправьте новое описание сервера или '-' для удаления:",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="❌ Отмена", callback_data=f"admin_server_edit_{server_id}")]
]),
parse_mode="HTML"
)
await callback.answer()
@admin_required
@error_handler
async def process_server_description_edit(
message: types.Message,
state: FSMContext,
db_user: User,
db: AsyncSession
):
data = await state.get_data()
server_id = data.get('server_id')
new_description = message.text.strip()
if new_description == "-":
new_description = None
elif len(new_description) > 1000:
await message.answer("❌ Описание слишком длинное (максимум 1000 символов)")
return
server = await update_server_squad(db, server_id, description=new_description)
if server:
await state.clear()
desc_text = new_description or "Удалено"
await cache.delete_pattern("available_countries*")
await message.answer(
f"✅ Описание сервера изменено:\n\n{desc_text}",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="🔙 К серверу", callback_data=f"admin_server_edit_{server_id}")]
]),
parse_mode="HTML"
)
else:
await message.answer("❌ Ошибка при обновлении сервера")
@admin_required
@error_handler
async def start_server_edit_promo_groups(
callback: types.CallbackQuery,
state: FSMContext,
db_user: User,
db: AsyncSession,
):
server_id = int(callback.data.split('_')[-1])
server = await get_server_squad_by_id(db, server_id)
if not server:
await callback.answer("❌ Сервер не найден!", show_alert=True)
return
promo_groups_data = await get_promo_groups_with_counts(db)
promo_groups = [
{"id": group.id, "name": group.name, "is_default": group.is_default}
for group, _ in promo_groups_data
]
if not promo_groups:
await callback.answer("❌ Не найдены промогруппы", show_alert=True)
return
selected_ids = {pg.id for pg in server.allowed_promo_groups}
if not selected_ids:
default_group = next((pg for pg in promo_groups if pg["is_default"]), None)
if default_group:
selected_ids.add(default_group["id"])
await state.set_state(AdminStates.editing_server_promo_groups)
await state.set_data(
{
"server_id": server_id,
"promo_groups": promo_groups,
"selected_promo_groups": list(selected_ids),
"server_name": server.display_name,
}
)
text = (
"🎯 Настройка промогрупп\n\n"
f"Сервер: {server.display_name}\n\n"
"Выберите промогруппы, которым будет доступен этот сервер.\n"
"Должна быть выбрана минимум одна промогруппа."
)
await callback.message.edit_text(
text,
reply_markup=_build_server_promo_groups_keyboard(server_id, promo_groups, selected_ids),
parse_mode="HTML",
)
await callback.answer()
@admin_required
@error_handler
async def toggle_server_promo_group(
callback: types.CallbackQuery,
state: FSMContext,
db_user: User,
db: AsyncSession,
):
parts = callback.data.split('_')
server_id = int(parts[4])
group_id = int(parts[5])
data = await state.get_data()
if not data or data.get("server_id") != server_id:
await callback.answer("⚠️ Сессия редактирования устарела", show_alert=True)
return
selected = set(int(pg_id) for pg_id in data.get("selected_promo_groups", []))
promo_groups = data.get("promo_groups", [])
if group_id in selected:
if len(selected) == 1:
await callback.answer("⚠️ Нельзя отключить последнюю промогруппу", show_alert=True)
return
selected.remove(group_id)
message = "Промогруппа отключена"
else:
selected.add(group_id)
message = "Промогруппа добавлена"
await state.update_data(selected_promo_groups=list(selected))
await callback.message.edit_reply_markup(
reply_markup=_build_server_promo_groups_keyboard(server_id, promo_groups, selected)
)
await callback.answer(message)
@admin_required
@error_handler
async def save_server_promo_groups(
callback: types.CallbackQuery,
state: FSMContext,
db_user: User,
db: AsyncSession,
):
data = await state.get_data()
if not data:
await callback.answer("⚠️ Нет данных для сохранения", show_alert=True)
return
server_id = data.get("server_id")
selected = data.get("selected_promo_groups", [])
if not selected:
await callback.answer("❌ Выберите хотя бы одну промогруппу", show_alert=True)
return
try:
server = await update_server_squad_promo_groups(db, server_id, selected)
except ValueError as exc:
await callback.answer(f"❌ {exc}", show_alert=True)
return
if not server:
await callback.answer("❌ Сервер не найден", show_alert=True)
return
await cache.delete_pattern("available_countries*")
await state.clear()
text, keyboard = _build_server_edit_view(server)
await callback.message.edit_text(
text,
reply_markup=keyboard,
parse_mode="HTML",
)
await callback.answer("✅ Промогруппы обновлены!")
@admin_required
@error_handler
async def sync_server_user_counts_handler(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession
):
await callback.message.edit_text(
"🔄 Синхронизация счетчиков пользователей...",
reply_markup=None
)
try:
from app.database.crud.server_squad import sync_server_user_counts
updated_count = await sync_server_user_counts(db)
text = f"""
✅ Синхронизация завершена
📊 Результат:
• Обновлено серверов: {updated_count}
Счетчики пользователей синхронизированы с реальными данными.
"""
keyboard = [
[
types.InlineKeyboardButton(text="📋 Список серверов", callback_data="admin_servers_list"),
types.InlineKeyboardButton(text="🔄 Повторить", callback_data="admin_servers_sync_counts")
],
[types.InlineKeyboardButton(text="⬅️ Назад", callback_data="admin_servers")]
]
await callback.message.edit_text(
text,
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=keyboard)
)
except Exception as e:
logger.error(f"Ошибка синхронизации счетчиков: {e}")
await callback.message.edit_text(
f"❌ Ошибка синхронизации: {str(e)}",
reply_markup=types.InlineKeyboardMarkup(inline_keyboard=[
[types.InlineKeyboardButton(text="⬅️ Назад", callback_data="admin_servers")]
])
)
await callback.answer()
@admin_required
@error_handler
async def handle_servers_pagination(
callback: types.CallbackQuery,
db_user: User,
db: AsyncSession
):
page = int(callback.data.split('_')[-1])
await show_servers_list(callback, db_user, db, page)
def register_handlers(dp: Dispatcher):
dp.callback_query.register(show_servers_menu, F.data == "admin_servers")
dp.callback_query.register(show_servers_list, F.data == "admin_servers_list")
dp.callback_query.register(sync_servers_with_remnawave, F.data == "admin_servers_sync")
dp.callback_query.register(sync_server_user_counts_handler, F.data == "admin_servers_sync_counts")
dp.callback_query.register(show_server_detailed_stats, F.data == "admin_servers_stats")
dp.callback_query.register(
show_server_edit_menu,
F.data.startswith("admin_server_edit_")
& ~F.data.contains("name")
& ~F.data.contains("price")
& ~F.data.contains("country")
& ~F.data.contains("limit")
& ~F.data.contains("desc")
& ~F.data.contains("promo"),
)
dp.callback_query.register(toggle_server_availability, F.data.startswith("admin_server_toggle_"))
dp.callback_query.register(toggle_server_trial_assignment, F.data.startswith("admin_server_trial_"))
dp.callback_query.register(show_server_users, F.data.startswith("admin_server_users_"))
dp.callback_query.register(start_server_edit_name, F.data.startswith("admin_server_edit_name_"))
dp.callback_query.register(start_server_edit_price, F.data.startswith("admin_server_edit_price_"))
dp.callback_query.register(start_server_edit_country, F.data.startswith("admin_server_edit_country_"))
dp.callback_query.register(start_server_edit_promo_groups, F.data.startswith("admin_server_edit_promo_"))
dp.callback_query.register(start_server_edit_limit, F.data.startswith("admin_server_edit_limit_"))
dp.callback_query.register(start_server_edit_description, F.data.startswith("admin_server_edit_desc_"))
dp.message.register(process_server_name_edit, AdminStates.editing_server_name)
dp.message.register(process_server_price_edit, AdminStates.editing_server_price)
dp.message.register(process_server_country_edit, AdminStates.editing_server_country)
dp.message.register(process_server_limit_edit, AdminStates.editing_server_limit)
dp.message.register(process_server_description_edit, AdminStates.editing_server_description)
dp.callback_query.register(toggle_server_promo_group, F.data.startswith("admin_server_promo_toggle_"))
dp.callback_query.register(save_server_promo_groups, F.data.startswith("admin_server_promo_save_"))
dp.callback_query.register(delete_server_confirm, F.data.startswith("admin_server_delete_") & ~F.data.contains("confirm"))
dp.callback_query.register(delete_server_execute, F.data.startswith("admin_server_delete_confirm_"))
dp.callback_query.register(handle_servers_pagination, F.data.startswith("admin_servers_list_page_"))