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* docs: thread-bound subagents plan * docs: add exact thread-bound subagent implementation touchpoints * Docs: prioritize auto thread-bound subagent flow * Docs: add ACP harness thread-binding extensions * Discord: add thread-bound session routing and auto-bind spawn flow * Subagents: add focus commands and ACP/session binding lifecycle hooks * Tests: cover thread bindings, focus commands, and ACP unbind hooks * Docs: add plugin-hook appendix for thread-bound subagents * Plugins: add subagent lifecycle hook events * Core: emit subagent lifecycle hooks and decouple Discord bindings * Discord: handle subagent bind lifecycle via plugin hooks * Subagents: unify completion finalizer and split registry modules * Add subagent lifecycle events module * Hooks: fix subagent ended context key * Discord: share thread bindings across ESM and Jiti * Subagents: add persistent sessions_spawn mode for thread-bound sessions * Subagents: clarify thread intro and persistent completion copy * test(subagents): stabilize sessions_spawn lifecycle cleanup assertions * Discord: add thread-bound session TTL with auto-unfocus * Subagents: fail session spawns when thread bind fails * Subagents: cover thread session failure cleanup paths * Session: add thread binding TTL config and /session ttl controls * Tests: align discord reaction expectations * Agent: persist sessionFile for keyed subagent sessions * Discord: normalize imports after conflict resolution * Sessions: centralize sessionFile resolve/persist helper * Discord: harden thread-bound subagent session routing * Rebase: resolve upstream/main conflicts * Subagents: move thread binding into hooks and split bindings modules * Docs: add channel-agnostic subagent routing hook plan * Agents: decouple subagent routing from Discord * Discord: refactor thread-bound subagent flows * Subagents: prevent duplicate end hooks and orphaned failed sessions * Refactor: split subagent command and provider phases * Subagents: honor hook delivery target overrides * Discord: add thread binding kill switches and refresh plan doc * Discord: fix thread bind channel resolution * Routing: centralize account id normalization * Discord: clean up thread bindings on startup failures * Discord: add startup cleanup regression tests * Docs: add long-term thread-bound subagent architecture * Docs: split session binding plan and dedupe thread-bound doc * Subagents: add channel-agnostic session binding routing * Subagents: stabilize announce completion routing tests * Subagents: cover multi-bound completion routing * Subagents: suppress lifecycle hooks on failed thread bind * tests: fix discord provider mock typing regressions * docs/protocol: sync slash command aliases and delete param models * fix: add changelog entry for Discord thread-bound subagents (#21805) (thanks @onutc) --------- Co-authored-by: Shadow <hi@shadowing.dev>
OpenClaw macOS app (dev + signing)
Quick dev run
# from repo root
scripts/restart-mac.sh
Options:
scripts/restart-mac.sh --no-sign # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign # force code signing (requires cert)
Packaging flow
scripts/package-mac-app.sh
Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.
Signing behavior
Auto-selects identity (first match):
- Developer ID Application
- Apple Distribution
- Apple Development
- first available identity
If none found:
- errors by default
- set
ALLOW_ADHOC_SIGNING=1orSIGN_IDENTITY="-"to ad-hoc sign
Team ID audit (Sparkle mismatch guard)
After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.
Skip the audit:
SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh
Library validation workaround (dev only)
If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:
DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh
This adds com.apple.security.cs.disable-library-validation to app entitlements.
Use for local dev only; keep off for release builds.
Useful env flags
SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"ALLOW_ADHOC_SIGNING=1(ad-hoc, TCC permissions do not persist)CODESIGN_TIMESTAMP=off(offline debug)DISABLE_LIBRARY_VALIDATION=1(dev-only Sparkle workaround)SKIP_TEAM_ID_CHECK=1(bypass audit)