Files
moltbot/apps/macos
Onur 8178ea472d feat: thread-bound subagents on Discord (#21805)
* docs: thread-bound subagents plan

* docs: add exact thread-bound subagent implementation touchpoints

* Docs: prioritize auto thread-bound subagent flow

* Docs: add ACP harness thread-binding extensions

* Discord: add thread-bound session routing and auto-bind spawn flow

* Subagents: add focus commands and ACP/session binding lifecycle hooks

* Tests: cover thread bindings, focus commands, and ACP unbind hooks

* Docs: add plugin-hook appendix for thread-bound subagents

* Plugins: add subagent lifecycle hook events

* Core: emit subagent lifecycle hooks and decouple Discord bindings

* Discord: handle subagent bind lifecycle via plugin hooks

* Subagents: unify completion finalizer and split registry modules

* Add subagent lifecycle events module

* Hooks: fix subagent ended context key

* Discord: share thread bindings across ESM and Jiti

* Subagents: add persistent sessions_spawn mode for thread-bound sessions

* Subagents: clarify thread intro and persistent completion copy

* test(subagents): stabilize sessions_spawn lifecycle cleanup assertions

* Discord: add thread-bound session TTL with auto-unfocus

* Subagents: fail session spawns when thread bind fails

* Subagents: cover thread session failure cleanup paths

* Session: add thread binding TTL config and /session ttl controls

* Tests: align discord reaction expectations

* Agent: persist sessionFile for keyed subagent sessions

* Discord: normalize imports after conflict resolution

* Sessions: centralize sessionFile resolve/persist helper

* Discord: harden thread-bound subagent session routing

* Rebase: resolve upstream/main conflicts

* Subagents: move thread binding into hooks and split bindings modules

* Docs: add channel-agnostic subagent routing hook plan

* Agents: decouple subagent routing from Discord

* Discord: refactor thread-bound subagent flows

* Subagents: prevent duplicate end hooks and orphaned failed sessions

* Refactor: split subagent command and provider phases

* Subagents: honor hook delivery target overrides

* Discord: add thread binding kill switches and refresh plan doc

* Discord: fix thread bind channel resolution

* Routing: centralize account id normalization

* Discord: clean up thread bindings on startup failures

* Discord: add startup cleanup regression tests

* Docs: add long-term thread-bound subagent architecture

* Docs: split session binding plan and dedupe thread-bound doc

* Subagents: add channel-agnostic session binding routing

* Subagents: stabilize announce completion routing tests

* Subagents: cover multi-bound completion routing

* Subagents: suppress lifecycle hooks on failed thread bind

* tests: fix discord provider mock typing regressions

* docs/protocol: sync slash command aliases and delete param models

* fix: add changelog entry for Discord thread-bound subagents (#21805) (thanks @onutc)

---------

Co-authored-by: Shadow <hi@shadowing.dev>
2026-02-21 16:14:55 +01:00
..
2026-01-30 03:16:21 +01:00
2026-01-30 03:16:21 +01:00
2026-01-30 03:16:21 +01:00

OpenClaw macOS app (dev + signing)

Quick dev run

# from repo root
scripts/restart-mac.sh

Options:

scripts/restart-mac.sh --no-sign   # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign      # force code signing (requires cert)

Packaging flow

scripts/package-mac-app.sh

Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.

Signing behavior

Auto-selects identity (first match):

  1. Developer ID Application
  2. Apple Distribution
  3. Apple Development
  4. first available identity

If none found:

  • errors by default
  • set ALLOW_ADHOC_SIGNING=1 or SIGN_IDENTITY="-" to ad-hoc sign

Team ID audit (Sparkle mismatch guard)

After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.

Skip the audit:

SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh

Library validation workaround (dev only)

If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:

DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh

This adds com.apple.security.cs.disable-library-validation to app entitlements. Use for local dev only; keep off for release builds.

Useful env flags

  • SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"
  • ALLOW_ADHOC_SIGNING=1 (ad-hoc, TCC permissions do not persist)
  • CODESIGN_TIMESTAMP=off (offline debug)
  • DISABLE_LIBRARY_VALIDATION=1 (dev-only Sparkle workaround)
  • SKIP_TEAM_ID_CHECK=1 (bypass audit)